Thanks man. Looking forward to more work here - inspiration!
Thanks Floyd!
I wanted to mess around with his rig before moving on to more texture work. Here’s a really quick (and dirty) rig test from within MAX:
realy nice!
Checked your website too, and I must say you do great work!
That render turned out awesome. Great job haha
Great pose, How did you get the blurred effect when his running but his head in focus
Simon
great job!!
That came out swell, Fox!
Did you start this off w/ zspheres, or basemesh is max?
@MichaelvandenBosch: Thank you kindly sir! Ben jij toevallig Nederlands?
@ KPToons: Thank you so much!
@ Knight-Templar: Thanks! I managed to get motion blur on just the outer extremeties by applying motion blur in MAX. Having one keyframe for the main pose, and two slightly different ones for the frame before and after; where the head and torso remained still, but everything else moved. Hope that makes sense
@ ior-calin: Thank you!
@ Teyon: Thank you great sir! Your work has always inspired me
@ selahpoetic: I started off with a base that I made in MAX. Once I finish up on Brock, I’ll post a step by step from start to finish
Great sculpt! I just started watching this cartoon, and it’s hilarious! Glad you changed the nose on him from the beginning. MUCH better now! Nice proportions too!
Thank you very much Mr. Pop! I am glad I took a little brake from him and picked him up again after. There’s just certain things you stop noticing after staring at them for too long
More soon!
Hell yeah.
Hey guys!
I wanted to share a quick update with you all in regards to the Brock Samson model. He still has a ton if texture work ahead of him, but as usual, I got ahead of myself and built a little rig for him to see how he’d look animated.
You can see it here:
http://www.youtube.com/watch?v=dSmGZOWrMgM
The animation is very rough and glitchy, but I just wanted to share him moving (And it sucks that YouTube makes everything in your video 10.000.000x darker)
Let me know what you think!
Hey hey!
ja, Nederlands, klopt. Goed te zien dat meer Dutchy’s zulk mooi werk maken!
He looks great animated,you captured everything to make the 3d Brock Samson like the 2d Brock Samson.I like this very much!!
Thank you so much guys!
Here are a couple of renders from the MAX viewport (in real-time) of my Brock Samson model.
Still very much a WIP, haven’t really had the time to move into further detailing him in Zbrush. I’ll also be making some cool facial morphs
More soon though!
Attachments
Looking good. The way his arm attaches to his body and the placement of his Latissimus dorsi seem a bit off. If anything I would re-visit that if you can.
I modeled him too, you can see him on my cgsociety portfolio. I chose to make him have larger legs then in the series. Looking back I regret it just a little bit, but not enough to actually go back and fix it. Really nice proportions and I think your starting to get the look of Brock Samson really nicely.
Thanks to all for their feedback!
Here’s a quick test render of my Brock model, with an ink and paint shader. Still lots to tweak, but it’s getting closer to where I want it to be!
I am now heading back into Zbrush to fix some issues and detail him further
great ink render but i think he needs a accoutrement knife.
Attachments
Ofcourse he’ll get his knife! lol