I’ve looked at your other posts, and also have the DVD by Zack. The models you posted are the best of all the things I’ve seen you do. I was specifically curious where you start your model, how you decide certain issues, and how you work. Do you box model and just make cuts where you need them? Do you plan your topology ahead of time, or go with the flow?
I have always been looking for a light body topology that follows the true contours of the muscles, yours seems to do this wonderfully in the chest and back area. It seemed as this was the direction you took when creating the topology. I went as far as to try and reproduce the upper half of the torso, this is what I got.
Was I right about the original starting point and the extruded faces? Or did yu later make cuts that looked like that is what happened? I see alot of the same thing as this all over the model. The arms are especially interesting. You can see that I kept my mesh lighter, and in order to make a good mesh for details, you would have to make subdivisions in appropriate areas. Really, let me know if this is the right direction, or if this is completely opposite of your workflow.
Thanks